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AI Insights · Timothy · April 2022

Top 5 Idler Games on iOS in Lithuania: Q1 2022 Performance

Discover the performance trends of the top 5 idler games on iOS in Lithuania during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Idler Games on iOS in Lithuania: Q1 2022 Performance

During the first quarter of 2022, the top idler games on iOS in Lithuania displayed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these trends.

Idle Lumber Empire - Wood Game experienced fluctuations in all key metrics. Weekly revenue saw a notable peak at $197 in the final week of December, followed by a drop and a subsequent rise to $157 by the week of March 21. Downloads decreased from 844 in the last week of December to 168 by mid-January but showed a slight recovery to 184 by the end of March. Active users followed a declining trend from 1288 at the end of December to 304 in the last week of March.

My Little Universe also exhibited interesting trends. Weekly revenue started at $29 at the end of December, peaking at $152 in the week of March 21. Downloads began at 451, with a gradual decline to 92 by the end of March. Active users decreased from 983 in late December to 394 by the last week of March.

Gold and Goblins: Idle Games showed a steady revenue trend with a peak of $113 in mid-February. Downloads increased from 122 in the last week of December to 306 by the end of February, followed by a decline to 58 by the end of March. Active users rose from 156 in late December to 596 by the end of February, before falling to 231 by the end of March.

Idle Miner Tycoon: Money Games had a relatively stable performance. Weekly revenue peaked at $121 in the week of March 21. Downloads fluctuated, starting at 129 at the end of December, peaking at 181 in mid-January, and ending at 163 by the last week of March. Active users increased from 1593 in late December to a high of 2224 by the end of January, maintaining a steady level around 1900 towards the end of March.

Plague Inc. showed modest revenue trends, starting at $14 in the final week of December and peaking at $69 in the first week of January. Downloads were minimal, with a peak of 32 in mid-March. Active users were recorded at 35 in mid-March.

For more detailed insights and data on these top-performing idler games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022